There are a few openings for Strategic and Operational Roles still available in the game. Best of all, we are pausing between turns to recruit, meaning there is just enough time to get into the rules before we continue. This is a serious recreation of the Second World War, in detail, in email. It is Role-play on Strategic, Operational, and Tactical Levels. You don't play for victory points or capture the flag, you play to win the war - much later on. Victory in battle does win you Command & Control points for use in later actions. The player with the highest points in action gets an advantage. That's the key to winning engagements, advantages. We don't use die rolls or random number generators to determine results. This is a decision-based game where what you do, where you do it, against whom and in what circumstances makes the difference. The Tactical Level is where all the battle takes place, for land, sea, or air officers. Strategic Leaders can lend their Command Points down to Operational Commanders. They can lend downward again to simulate the attention and importance that High Command puts on a particular battle. We've got Diplomacy, Espionage, Economics, and keep it all going with our own web site and forum. We want YOU ! Cost=0 Value=Priceless (Free to play) http://ww2thebigone.webs.com
Thanks, Spidge We have paused for Xmas 2010 season, but will be going full bore in the New Year. Best Wishes to all. Mike